A final year games student, she is specialising in UI/UX at Escape Studios. Now based in London, she grew up in the Midlands with her single mom. Due to meagre beginnings, she had no idea video games existed before stumbling across a 2013 play-through of The Last of Us. As well as games, she works professionally in print and web graphic design – self taught in both fields. For 2019, she will be launching a platform that combines games, print and graphic design; one of her aims is to educate young people from low income backgrounds without direct access to games about the different people in the industry.
5 – 11 March This week we started modelling our prop assets and presented our project! Lead Art Fabrizio For the past two weeks, Briz has been working on the … Continue reading The Last of London – Week Three