It’s week seventeen and our deadline is at 10pm today. The room is full of people calmly tweaking decals, editing music and packaging projects. We have made it to the end!Read more "Welcome to Salem’s St. Magdalene Church. Enter if you dare."
I think we all anticipated that week sixteen would be stressful, but everyday, there is a level of tension in the room that is palpable.Read more "It’s the final week and the pressure is on"
So now it is week fifteen, and with one full week of production left after, we focused on addressing Elouan’s feedback and finishing the priority assets.Read more "The third and final round of industry feedback ft. Sony"
It is week fourteen and the church is finally getting its macabre makeover: creepy ghost voices, lots of blood splatters, and polaroids with their eyes scratched out. Sounds fun.Read more "Ghosts, scratched out polaroids and dolls, let’s get spooky 👻"
In week thirteen, we continued with our delegated assets, gradually reiterating and improving on minor details.Read more "A brief update and just a whole lot of finessing"
It’s week twelve, and we’re trudging on with finishing church props. Also, the lighting and the materials get some extra love and attention.Read more "Fine-tuning and grinding on with the inside decoration."
Welcome to week eleven! We make a big choice about the outside, the first round of props are being finished or textured, and lighting gets a huge update.Read more "Outside versus inside, with over a month to go, can we do both?"